Sunday, 12 November 2017

Player movement / animation

Now that things look fairly nice, how about we actually try to make some progress on the actual game? Using the physics collision and picking system from the editor we can throw one of the creatures in there and have him run around a bit =D

He has a little trouble climbing steep stairs but not a bad start at all.

And some animation states for good measure... ROOOAARRR!!

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